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Flyff Fly for Fun

Flyff

(Fly for Fun)

Developer(s): Aeonsoft
Publisher(s): Numerous Independent Companies
Release date(s): Beta Testing
Genre: MMORPG
Mode(s): Multiplayer
Rating(s): According to people who have played the game, on a scale of 1-10, average rating is about a 8/10
Platform(s): PC
Media: Download / Game Info / Movie
System requirements: DirectX 9.0 or later required; PentiumIII 800 MHz or equiv. CPU required, PentiumIII 1 GHz CPU or equiv. recommended; 128MB RAM required, 256MB RAM recommended; NVIDIA Geforce2 MX 200 Graphics card or equiv. required, NVIDIA Geforce3 Ti 200 Graphics card or equiv. recommended; 56K Internet Access required, Broadband recommended. sound card recommended.
Input: keyboard, mouse. No joystick support.

Flyff, or 'Fly For Fun' is an online MMORPG made by a Korean company called Aeonsoft. Flyff separates itself from most MMORPGs by having a flying system, in which you can fly around using a hoverboard or broom as a way of transportation to other islands and towns in the game to explore and level up or for battles in PVP (Player vs. Player) mode and more than 120 levels of play.

Contents
· 1 Game Versions
· 2 Story
· 3 Game Mechanics
· 4 Classes
· 5 Description
· 6 Areas/Cities
· 7 External links
o 7.1 Official sites
§ 7.1.1 English
§ 7.1.2 Korean
· 8 Fansites/Community sites

Game Versions

There are many different versions of Flyff out there. The current servers that are out are Korean Flyff, Japan Flyff, Philippines Flyff, China Flyff, Taiwan Flyff, Thailand Flyff, and English Flyff (Also International Flyff).

At the moment, English FlyFF and Philippines Flyff are in open beta. GMs are rather active for International Flyff and is usually holding events whether in-game or off-game.

NOTE: Philippines Flyff is also in English, but it will only accept connections from IPs that are of Philippine origin. In other words, if you don't live in the Philippines, you don't get to play Philippines Flyff. However, this notion has a possiblity of changing in the future. Until then, you can play on the International Flyff servers. Furthermore, in an effort to support those companies that have purchased the rights to distribute Flyff, any region that has an active Flyff server can not play on any other region's server. (Example: If you live in Japan, you can only play Japanese Flyff. If you try play on International Flyff, you will be banned, and vice versa.)

Most versions of Flyff are run by a separate company that is affiliated with Aeonsoft. Below are some of the different companies running official, licensed Flyff servers.

· Aeonsoft - Aeonsoft hosts the Korean Flyff servers.
· Gala-Net Inc. - Gala-Net Inc. serves the International community with English Flyff.
· Leadinia Co. Ltd. - Leadinia serves China with Chinese Flyff.
· Excite Japan Co. Ltd - Excite Japan serves Japan with Japanese Flyff.
· NetGames - NetGames serves the Philippines with Philippine Flyff.
· Ini3 - Ini3 serves Thailand with Thai Flyff.

Flyff is continually updated periodically with new features such as new classes and areas to explore. None of the official servers are at the moment pay-to-play, but adapt a free-to-play system with revenue coming in from a cash shop where you can buy items. Servers like the Japanese Flyff servers have already started using the cash shop. Items like cat suits or SailorMoon outfits were sold and even better riding items like a riding cloud, which flies faster than your normal broom/board.

The Korean and Japanese versions of Flyff are currently more updated than the Chinese, Philippines, and English versions. However, these versions are rapidly catching up to their counterparts.

Story
From the Global official site: (http://flyff.gpotato.com)
In ancient times, five Gods of Lais sought to create a new world with new inhabitants that could live harmoniously among them. They gathered and agreed to create Roika Mainland; their new world. They created water and the earth, animals and plants as well as Humans. At this time, and at all times in Roika Mainland, it is a time of peace.

After years of peace, the gods decided to leave Roika Mainland and create a new world. With this, in an attempt to maintain the golden age of Roika mainland the Gods of Lais handed all of the secrets of the land as well as the core part of the revolution-genesis gear over to the kind race of Dwarf. The gods only wish was that the world would remain as beautiful and peaceful as it was in their rule…….

Simultaneously, to bring happiness to the race of human, the Gods created Comedian-Clown. The Comedian Clown became enraged about bringing happiness to the race of Human and split its personality into three identities; Imagination Ipuli, Shadow Shield and Chromospheres Bobor. Under the initiation of the evil Shadow Shield, the main body-Imagination Ipuli not only chased away the kind Chromospheres Bobor, but also created numerous Human attacking monsters. These monsters took away the revolution-genesis-gear of the race dwarf and developed a new Mainland; a mainland that was angrier, stronger and prepared to destroy the race of Human.

To save the mainland from chaos, the Chromospheres Bobor inherited the mystical ancient-science and black magic of Human. For the restoration of harmonious simple life, the citizens of Roika Mainland were forced to become warriors who would fight against the evil shadow Shield and uphold the wish of the gods.

Outnumbered and outmatched, the race Human prepares themselves for a battle that may prove to be their end!

Game Mechanics
Flyff's interface, like most other MMORPGs, is pretty basic once you get a feel for it.
When leveling up your character, the following stats can be modified by adding points once you level up.

Strength - This is the primary factor in determining the damage you deal for vagrants, mercenaries and assists. Mages have no need for this stat.

Stamina - This determines how high or low your character's max HP, max FP and your Defense Rate is.

Dexterity - This determines how effectively you can dodge monsters (evasion rate), your attack speed (not yet implemented) and your accuracy (hit rate). Dexterity does not directly affect the critical hit rate.

Intelligence - This determines how high your character's max MP is and also determines how powerful the spells you cast are, as well as the duration of buffs or the amount healed.

When looking at your status window, here are some important terms to remember:

HP - Your character's health points. (The topmost bar)
MP - Your character's mana(magic) points. (The second bar)
FP - Your character's endurance points. These points are used to execute melee attack skills. (The third bar)
EXP - Your character's experience points. In Flyff, when you look at your status screen, you'll see a percentage. That percentage shows the total experience(%) that you have out of the total needed to level up. (The second-last bar)
PXP - PXP is needed in order to level up your skills/spells after changing your job for the first time. Without PXP, even when you cast spells or use skills, your spells/skills won't gain experience to level up. Don't worry, you can regain your PXP simply by killing monsters. Any percentage you get is okay, as long as it's enough for your skill/spell to consume.

Classes

There are three classes and six sub-classes in Flyff: Vagrants change to Mercenaries, Magicians, or Assists at Level 15.

Mercenaries (Uses swords or axes.) 2nd class - Knights or Blades at Level 60.
Magicians (Uses wands or staffs.) 2nd class - Psykeepers or Elementers at Level 60.
Assists (Uses sticks or knuckles.) 2nd class - Billposters or Ringmasters at Level 60.
Acrobats (Uses yo-yos and bows.) 2nd class - Ranger or Jester at Level 60
Something to note: Acrobats are not implemented yet in International and Philippine Flyff, but International Flyff will implement them on December 20, 2005 when it goes commercial.

Description

Beginning

Vagrant
- This is basically the beginning class. It's the class that you'll start out with, and once you hit Level 15, you may choose to change to a more powerful class. Vagrants cannot go past Level 15 unless they change classes. They can use sword and axe weapons.

First Classes

Mercenary - This is a class that is suited for melee fighting. Mercenaries use weapons such as Swords and Axes. High strength, stamina and dexterity are some traits of this class. A mercenary can become either a Knight or Blade when they hit Level 60.

Magician
- The Magician is the magic caster. Magicians use weapons such as Wands and Staffs. They can cast powerful spells and usually attack from afar because their other stats (besides intelligence) aren't very high compared to other classes. They commonly have the lowest hp among all the classes. You can change into a Psykeeper or Elementer at Level 60.

Assist - Assists can be either go full support or become a battle assist. Assists can use weapons such as Sticks and Knuckles. They have skills like healing, and also buffing (buffing is using skills to increase the stats of characters temporarily). They also have a few battle skills for battle assists. You can change into either a Billposter or Ringmaster at Level 60.

Acrobat - This class is not implemented in International FlyFF yet at the time of this writing. Acrobats uses Yo-Yos or Bows. You can change into a Ranger or Jester at Level 60.

Second Classes (Mercenary)


Knight
- The Knight is basically the tank of Flyff. With the ability to wield powerful armor and weapons, they can take damage and dish it out without much trouble.

Blade
- The Blade is basically the assassin of Flyff. With the ability to do very fast attacks and use two weapons at once, they are able to do a considerable amount of damage in a short amount of time. This is why they are the primary damage dealers in most groups.

Second Classes (Magician)


Psykeeper - The Psykeeper is basically the master of hexes on enemies. With powerful skills that can damage enemies from the inside, they are a valuable asset to many parties.

Elementer
- The Elementer is basically the ultimate offensive spellcaster in Flyff. They are the best damage dealers in the game, can cast area of effect spells and are highly sought after in parties. However, they have lower HP compared to other classes.

Second Classes (Assist)

Billposter
- The Billposter is basically the offensive version of the Assist. Unlike the Ringmaster, the Billposter has some offensive skills that are very effective. The Billposter also can heal and buff, although it is normally weaker than a Ringmaster's.

Ringmaster
- The ultimate healer and buffer. This character is vital in parties as they have some of the most powerful buffs in the entire game. It is not an easy character to train, but if you stick to it and know how to use it, its rewards can be great.

Second Classes (Acrobat)


Ranger
- This class is not implemented in International FlyFF yet at the time of this writing. Rangers use Bows.

Jester
- This class is not implemented in International FlyFF yet at the time of this writing. Jesters use Yo-Yos.

Areas/Cities

Flaris
- This is the city that you start out in. This place is very beginner-oriented, so you'll have an easy time leveling up. Flaris was originally a very prosperous city, until St. Morning was set up and many people started to head there instead. This is the city where you'll experience your first job change, experience flying for the first time, and where you'll do the majority of your leveling until you hit Level 20 and up.

Saint Morning
- Saint Morning is located in the southern part of the continent. As indicated by its name, Saint Morning is a very religious city. The city is surrounded by a tall cliff, which is used as a station for flying battleships. With many roads leading to Saint Morning, it's no wonder why this city is so prosperous. The official Global site recommends that Saint Morning be visited by characters who are in the 17-50 level zone.

Darkon
- According to the official Flyff site, Darkon is known as the "City of Minders". It is a very dangerous area with many thieves and strong monsters. Visitors should take caution when entering.

Darkon2
- Darkon2 is a huge cave where the central city of Darcon Island is located. It is a very dangerous place where crazy monsters roam free and insane machines affected by minerals inhabit.

Darkon3
- Darkon3 is used as a testing ground for people who want to have their second job change. Darkon3 is divided into eight areas, Herret, Cendil, Ancient Night, Arians, Magmient, Brakin, Death Wilderness, and Guardian. After the Hero War, the descendants of Darkon3 set up altars which honored the heroes of Darkon3. The altars are located in Herret, Cendil, Ancientnight, Arians, Magmient, and Brakin. Here are brief descriptions of each of the areas in Darkon3:

· Herret - An area that was contaminated by Aes. As a result, most of the living creatures there are also contaminated.

· Cendil - Bascically the same as Herret but more dangerous since there's more powerful monsters. This area also incorporates a mushroom theme.

· Ancient Night - This area is a giant forest. There is a legend that there's a guardian that watches over the trees.

· Arians - An area that is said to be human-made, but nobody knows how it actually came about. Some people believe that people who drink water from the area get special powers.

· Magmient - An area full of lava and toxic gases, with no signs of life anywhere.

· Brakin - This area was an industrial area, but none of the factories are operational anymore.

· Death Wilderness - Exactly as the name suggests. No living things exist there because it is filled with poisonous gases.

· Guardian - The final resting place of heroes who died during the Hero War. This was one of the final battlegrounds during that war.

Note: There are many more areas in this game that have not been described in this section. This cities/areas in this section have been merely taken from the International

External links

Official sites

English
· International Flyff (English)
· Phillipines Flyff (English)

Resources

Wikipedia

 
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